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DynamicFontData

Inherits: Resource < Reference < Object

Category: Core

Brief Description

Used with DynamicFont to describe the location of a font file.

Member Variables

  • String font_path - The path to the vector font file.
  • Hinting hinting - The font hinting mode used by FreeType.

Enums

enum Hinting

  • HINTING_NONE = 0 — Disable font hinting (smoother but less crisp).
  • HINTING_LIGHT = 1 — Use the light font hinting mode.
  • HINTING_NORMAL = 2 — Use the default font hinting mode (crisper but less smooth).

Description

Used with DynamicFont to describe the location of a vector font file for dynamic rendering at runtime.

© 2014–2018 Juan Linietsky, Ariel Manzur, Godot Engine contributors
Licensed under the MIT License.
http://docs.godotengine.org/en/3.0/classes/class_dynamicfontdata.html