W3cubDocs

/Godot 3.0

EditorResourcePreviewGenerator

Inherits: Reference < Object

Category: Core

Brief Description

Custom generator of previews.

Member Functions

Texture generate ( Resource from ) virtual
Texture generate_from_path ( String path ) virtual
bool handles ( String type ) virtual

Description

Custom code to generate previews. Please check “file_dialog/thumbnail_size” in EditorSettings to find out the right size to do previews at.

Member Function Description

Texture generate ( Resource from ) virtual

Generate a preview from a given resource. This must be always implemented.

Returning an empty texture is an OK way to fail and let another generator take care.

Care must be taken because this function is always called from a thread (not the main thread).

Texture generate_from_path ( String path ) virtual

Generate a preview directly from a path, implementing this is optional, as default code will load and call generate()

Returning an empty texture is an OK way to fail and let another generator take care.

Care must be taken because this function is always called from a thread (not the main thread).

bool handles ( String type ) virtual

Return if your generator supports this resource type.

© 2014–2018 Juan Linietsky, Ariel Manzur, Godot Engine contributors
Licensed under the MIT License.
http://docs.godotengine.org/en/3.0/classes/class_editorresourcepreviewgenerator.html