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/Godot 3.0

EditorSceneImporter

Inherits: Reference < Object

Category: Core

Brief Description

Member Functions

Array _get_extensions ( ) virtual
int _get_import_flags ( ) virtual
Animation _import_animation ( String path, int flags, int bake_fps ) virtual
Node _import_scene ( String path, int flags, int bake_fps ) virtual
Animation import_animation_from_other_importer ( String path, int flags, int bake_fps )
Node import_scene_from_other_importer ( String path, int flags, int bake_fps )

Numeric Constants

  • IMPORT_SCENE = 1
  • IMPORT_ANIMATION = 2
  • IMPORT_ANIMATION_DETECT_LOOP = 4
  • IMPORT_ANIMATION_OPTIMIZE = 8
  • IMPORT_ANIMATION_FORCE_ALL_TRACKS_IN_ALL_CLIPS = 16
  • IMPORT_ANIMATION_KEEP_VALUE_TRACKS = 32
  • IMPORT_GENERATE_TANGENT_ARRAYS = 256
  • IMPORT_FAIL_ON_MISSING_DEPENDENCIES = 512
  • IMPORT_MATERIALS_IN_INSTANCES = 1024
  • IMPORT_USE_COMPRESSION = 2048

Member Function Description

Array _get_extensions ( ) virtual

int _get_import_flags ( ) virtual

Animation _import_animation ( String path, int flags, int bake_fps ) virtual

Node _import_scene ( String path, int flags, int bake_fps ) virtual

Animation import_animation_from_other_importer ( String path, int flags, int bake_fps )

Node import_scene_from_other_importer ( String path, int flags, int bake_fps )

© 2014–2018 Juan Linietsky, Ariel Manzur, Godot Engine contributors
Licensed under the MIT License.
http://docs.godotengine.org/en/3.0/classes/class_editorsceneimporter.html