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/Godot 3.0

GodotSharp

Inherits: Object

Category: Core

Brief Description

Member Functions

void attach_thread ( )
void detach_thread ( )
bool is_domain_loaded ( )
bool is_finalizing_domain ( )

Member Function Description

void attach_thread ( )

Attaches the current thread to the mono runtime.

void detach_thread ( )

Detaches the current thread from the mono runtime.

bool is_domain_loaded ( )

Returns whether the scripts domain is loaded.

bool is_finalizing_domain ( )

Returns whether the scripts domain is being finalized.

© 2014–2018 Juan Linietsky, Ariel Manzur, Godot Engine contributors
Licensed under the MIT License.
http://docs.godotengine.org/en/3.0/classes/class_godotsharp.html