/Godot 3.0


Inherits: Container < Control < CanvasItem < Node < Object

Category: Core

Brief Description

Grid container used to arrange elements in a grid like layout.

Member Variables

int columns - The number of columns in the GridContainer. If modified, GridContainer reorders its children to accommodate the new layout.


Grid container will arrange its children in a grid like structure, the grid columns are specified using the set_columns method and the number of rows will be equal to the number of children in the container divided by the number of columns, for example: if the container has 5 children, and 2 columns, there will be 3 rows in the container. Notice that grid layout will preserve the columns and rows for every size of the container.

© 2014–2018 Juan Linietsky, Ariel Manzur, Godot Engine contributors
Licensed under the MIT License.