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InputEventAction

Inherits: InputEvent < Resource < Reference < Object

Category: Core

Brief Description

Input event type for actions.

Member Variables

  • String action - The action’s name. Actions are accessed via this String.
  • bool pressed - If true the action’s state is pressed. If false the action’s state is released.

Description

Contains a generic action which can be targeted from several type of inputs. Actions can be created from the project settings menu Project > Project Settings > Input Map. See Node._input.

© 2014–2018 Juan Linietsky, Ariel Manzur, Godot Engine contributors
Licensed under the MIT License.
http://docs.godotengine.org/en/3.0/classes/class_inputeventaction.html