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InputEventJoypadButton

Inherits: InputEvent < Resource < Reference < Object

Category: Core

Brief Description

Input event for gamepad buttons.

Member Variables

  • int button_index - Button identifier. One of the JOY_BUTTON_* constants from @global Scope.
  • bool pressed - If true the button’s state is pressed. If false the button’s state is released.
  • float pressure - Represents the pressure the user puts on the button with his finger, if the controller supports it. Ranges from 0 to 1.

Description

Input event type for gamepad buttons. For joysticks see InputEventJoypadMotion.

© 2014–2018 Juan Linietsky, Ariel Manzur, Godot Engine contributors
Licensed under the MIT License.
http://docs.godotengine.org/en/3.0/classes/class_inputeventjoypadbutton.html