Base node for all joint constraints in 2D physics.
biascontrols how fast the joint pulls them back to their original position. The lower the
biasthe more the two bodies can pull on the joint. Default value:
truenode_a and node_b can collide. Default value:
Base node for all joint constraints in 2D physics. Joints take 2 bodies and apply a custom constraint.
© 2014–2018 Juan Linietsky, Ariel Manzur, Godot Engine contributors
Licensed under the MIT License.