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/Godot 3.0

SplitContainer

Inherits: Container < Control < CanvasItem < Node < Object

Inherited By: HSplitContainer, VSplitContainer

Category: Core

Brief Description

Container for splitting and adjusting.

Signals

dragged ( int offset )

Emitted when the dragger is dragged by user.

Member Variables

Enums

enum DraggerVisibility

  • DRAGGER_VISIBLE = 0 — The split dragger is visible.
  • DRAGGER_HIDDEN = 1 — The split dragger is invisible.
  • DRAGGER_HIDDEN_COLLAPSED = 2 — The split dragger is invisible and collapsed.

Description

Container for splitting two controls vertically or horizontally, with a grabber that allows adjusting the split offset or ratio.

© 2014–2018 Juan Linietsky, Ariel Manzur, Godot Engine contributors
Licensed under the MIT License.
http://docs.godotengine.org/en/3.0/classes/class_splitcontainer.html