/Godot 3.0


Inherits: Light < VisualInstance < Spatial < Node < Object

Category: Core

Brief Description

Spotlight Light, such as a reflector spotlight or a lantern.

Member Variables


A SpotLight light is a type of Light node that emits lights in a specific direction, in the shape of a cone. The light is attenuated through the distance and this attenuation can be configured by changing the energy, radius and attenuation parameters of Light. TODO: Image of a spotlight.

© 2014–2018 Juan Linietsky, Ariel Manzur, Godot Engine contributors
Licensed under the MIT License.