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/Godot 3.0

WindowDialog

Inherits: Popup < Control < CanvasItem < Node < Object

Inherited By: AcceptDialog

Category: Core

Brief Description

Base class for window dialogs.

Member Functions

TextureButton get_close_button ( )

Member Variables

  • bool resizable - If true the user can resize the window. Default value: false.
  • String window_title - The text displayed in the window’s title bar. Default value: “Save a File”.

Description

Windowdialog is the base class for all window-based dialogs. It’s a by-default toplevel Control that draws a window decoration and allows motion and resizing.

Member Function Description

TextureButton get_close_button ( )

Return the close TextureButton.

© 2014–2018 Juan Linietsky, Ariel Manzur, Godot Engine contributors
Licensed under the MIT License.
http://docs.godotengine.org/en/3.0/classes/class_windowdialog.html