W3cubDocs

/Godot 3.0

World2D

Inherits: Resource < Reference < Object

Category: Core

Brief Description

Class that has everything pertaining to a 2D world.

Member Variables

  • RID canvas - The RID of this world’s canvas resource. Used by the VisualServer for 2D drawing.
  • Physics2DDirectSpaceState direct_space_state - The state of this world’s physics space. This allows arbitrary querying for collision.
  • RID space - The RID of this world’s physics space resource. Used by the Physics2DServer for 2D physics, treating it as both a space and an area.

Description

Class that has everything pertaining to a 2D world. A physics space, a visual scenario and a sound space. 2D nodes register their resources into the current 2D world.

© 2014–2018 Juan Linietsky, Ariel Manzur, Godot Engine contributors
Licensed under the MIT License.
http://docs.godotengine.org/en/3.0/classes/class_world2d.html