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/Godot 3.1

AudioEffectAmplify

Inherits: AudioEffect < Resource < Reference < Object

Category: Core

Brief Description

Adds a Amplify audio effect to an Audio bus.

Increases or decreases the volume of the selected audio bus.

Properties

float volume_db

Description

Increases or decreases the volume being routed through the audio bus.

Property Descriptions

float volume_db

Setter set_volume_db(value)
Getter get_volume_db()

Amount of amplification. Positive values make the sound louder, negative values make it quieter. Value can range from -80 to 24. Default value: 0.

© 2014–2019 Juan Linietsky, Ariel Manzur, Godot Engine contributors
Licensed under the MIT License.
http://docs.godotengine.org/en/3.1/classes/class_audioeffectamplify.html