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/Godot 3.1

AudioEffectPitchShift

Inherits: AudioEffect < Resource < Reference < Object

Category: Core

Brief Description

Adds a Pitch shift audio effect to an Audio bus.

Raises or lowers the pitch of original sound.

Properties

float pitch_scale

Description

Allows modulation of pitch independently of tempo. All frequencies can be increased/decreased with minimal effect on transients.

Property Descriptions

float pitch_scale

Setter set_pitch_scale(value)
Getter get_pitch_scale()

Pitch value. Can range from 0 (-1 octave) to 16 (+16 octaves).

© 2014–2019 Juan Linietsky, Ariel Manzur, Godot Engine contributors
Licensed under the MIT License.
http://docs.godotengine.org/en/3.1/classes/class_audioeffectpitchshift.html