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/Godot 3.1

BakedLightmapData

Inherits: Resource < Reference < Object

Category: Core

Brief Description

Properties

AABB bounds
Transform cell_space_transform
int cell_subdiv
float energy
PoolByteArray octree

Methods

void add_user ( NodePath path, Texture lightmap, int instance )
void clear_users ( )
int get_user_count ( ) const
Texture get_user_lightmap ( int user_idx ) const
NodePath get_user_path ( int user_idx ) const

Property Descriptions

AABB bounds

Setter set_bounds(value)
Getter get_bounds()

Transform cell_space_transform

Setter set_cell_space_transform(value)
Getter get_cell_space_transform()

int cell_subdiv

Setter set_cell_subdiv(value)
Getter get_cell_subdiv()

float energy

Setter set_energy(value)
Getter get_energy()

PoolByteArray octree

Setter set_octree(value)
Getter get_octree()

Method Descriptions

void add_user ( NodePath path, Texture lightmap, int instance )

void clear_users ( )

int get_user_count ( ) const

Texture get_user_lightmap ( int user_idx ) const

NodePath get_user_path ( int user_idx ) const

© 2014–2019 Juan Linietsky, Ariel Manzur, Godot Engine contributors
Licensed under the MIT License.
http://docs.godotengine.org/en/3.1/classes/class_bakedlightmapdata.html