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/Godot 3.1

BoxContainer

Inherits: Container < Control < CanvasItem < Node < Object

Inherited By: ColorPicker, HBoxContainer, VBoxContainer

Category: Core

Brief Description

Base class for box containers.

Properties

AlignMode alignment

Methods

void add_spacer ( bool begin )

Enumerations

enum AlignMode:

  • ALIGN_BEGIN = 0 — Aligns children with the beginning of the container.
  • ALIGN_CENTER = 1 — Aligns children with the center of the container.
  • ALIGN_END = 2 — Aligns children with the end of the container.

Description

Arranges child controls vertically or horizontally, and rearranges the controls automatically when their minimum size changes.

Property Descriptions

AlignMode alignment

Setter set_alignment(value)
Getter get_alignment()

The alignment of the container’s children (must be one of ALIGN_BEGIN, ALIGN_CENTER, or ALIGN_END).

Method Descriptions

void add_spacer ( bool begin )

Adds a control to the box as a spacer. If true, begin will insert the spacer control in front of other children.

© 2014–2019 Juan Linietsky, Ariel Manzur, Godot Engine contributors
Licensed under the MIT License.
http://docs.godotengine.org/en/3.1/classes/class_boxcontainer.html