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/Godot 3.1

CapsuleShape

Inherits: Shape < Resource < Reference < Object

Category: Core

Brief Description

Capsule shape for collisions.

Properties

float height
float radius

Description

Capsule shape for collisions.

Property Descriptions

float height

Setter set_height(value)
Getter get_height()

The capsule’s height.

float radius

Setter set_radius(value)
Getter get_radius()

The capsule’s radius.

© 2014–2019 Juan Linietsky, Ariel Manzur, Godot Engine contributors
Licensed under the MIT License.
http://docs.godotengine.org/en/3.1/classes/class_capsuleshape.html