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/Godot 3.1

EditorInspectorPlugin

Inherits: Reference < Object

Category: Core

Brief Description

Methods

void add_custom_control ( Control control )
void add_property_editor ( String property, Control editor )
void add_property_editor_for_multiple_properties ( String label, PoolStringArray properties, Control editor )
bool can_handle ( Object object ) virtual
void parse_begin ( Object object ) virtual
void parse_category ( Object object, String category ) virtual
void parse_end ( ) virtual
bool parse_property ( Object object, int type, String path, int hint, String hint_text, int usage ) virtual

Method Descriptions

void add_custom_control ( Control control )

void add_property_editor ( String property, Control editor )

void add_property_editor_for_multiple_properties ( String label, PoolStringArray properties, Control editor )

bool can_handle ( Object object ) virtual

void parse_begin ( Object object ) virtual

void parse_category ( Object object, String category ) virtual

void parse_end ( ) virtual

bool parse_property ( Object object, int type, String path, int hint, String hint_text, int usage ) virtual

© 2014–2019 Juan Linietsky, Ariel Manzur, Godot Engine contributors
Licensed under the MIT License.
http://docs.godotengine.org/en/3.1/classes/class_editorinspectorplugin.html