W3cubDocs

/Godot 3.1

EditorResourcePreview

Inherits: Node < Object

Category: Core

Brief Description

Helper to generate previews of resources or files.

Methods

void add_preview_generator ( EditorResourcePreviewGenerator generator )
void check_for_invalidation ( String path )
void queue_edited_resource_preview ( Resource resource, Object receiver, String receiver_func, Variant userdata )
void queue_resource_preview ( String path, Object receiver, String receiver_func, Variant userdata )
void remove_preview_generator ( EditorResourcePreviewGenerator generator )

Signals

preview_invalidated ( String path )

If a preview was invalidated (changed) this signal will emit (using the path of the preview)

Description

This object is used to generate previews for resources of files.

Method Descriptions

void add_preview_generator ( EditorResourcePreviewGenerator generator )

Create an own, custom preview generator.

void check_for_invalidation ( String path )

Check if the resource changed, if so it will be invalidated and the corresponding signal emitted.

void queue_edited_resource_preview ( Resource resource, Object receiver, String receiver_func, Variant userdata )

Queue a resource being edited for preview (using an instance). Once the preview is ready, your receiver.receiver_func will be called either containing the preview texture or an empty texture (if no preview was possible). Callback must have the format: (path,texture,userdata). Userdata can be anything.

void queue_resource_preview ( String path, Object receiver, String receiver_func, Variant userdata )

Queue a resource file for preview (using a path). Once the preview is ready, your receiver.receiver_func will be called either containing the preview texture or an empty texture (if no preview was possible). Callback must have the format: (path,texture,userdata). Userdata can be anything.

void remove_preview_generator ( EditorResourcePreviewGenerator generator )

Remove a custom preview generator.

© 2014–2019 Juan Linietsky, Ariel Manzur, Godot Engine contributors
Licensed under the MIT License.
http://docs.godotengine.org/en/3.1/classes/class_editorresourcepreview.html