Holds a reference to an Object’s instance ID.
Utility class which holds a reference to the internal identifier of an Object instance, as given by Object.get_instance_id. This ID can then be used to retrieve the object instance with @GDScript.instance_from_id.
This class is used internally by the editor inspector and script debugger, but can also be used in plugins to pass and display objects as their IDs.
© 2014–2019 Juan Linietsky, Ariel Manzur, Godot Engine contributors
Licensed under the MIT License.