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/Godot 3.1

GodotSharp

Inherits: Object

Category: Core

Brief Description

Methods

void attach_thread ( )
void detach_thread ( )
int get_domain_id ( )
int get_scripts_domain_id ( )
bool is_domain_finalizing_for_unload ( int domain_id )
bool is_runtime_initialized ( )
bool is_runtime_shutting_down ( )
bool is_scripts_domain_loaded ( )

Method Descriptions

void attach_thread ( )

Attaches the current thread to the mono runtime.

void detach_thread ( )

Detaches the current thread from the mono runtime.

int get_domain_id ( )

int get_scripts_domain_id ( )

bool is_domain_finalizing_for_unload ( int domain_id )

Returns whether the domain is being finalized.

bool is_runtime_initialized ( )

bool is_runtime_shutting_down ( )

bool is_scripts_domain_loaded ( )

Returns whether the scripts domain is loaded.

© 2014–2019 Juan Linietsky, Ariel Manzur, Godot Engine contributors
Licensed under the MIT License.
http://docs.godotengine.org/en/3.1/classes/class_godotsharp.html