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/Godot 3.1

GridContainer

Inherits: Container < Control < CanvasItem < Node < Object

Category: Core

Brief Description

Grid container used to arrange elements in a grid like layout.

Properties

int columns

Theme Properties

int hseparation
int vseparation

Description

Grid container will arrange its children in a grid like structure, the grid columns are specified using the columns property and the number of rows will be equal to the number of children in the container divided by the number of columns, for example: if the container has 5 children, and 2 columns, there will be 3 rows in the container. Notice that grid layout will preserve the columns and rows for every size of the container.

Property Descriptions

int columns

Setter set_columns(value)
Getter get_columns()

The number of columns in the GridContainer. If modified, GridContainer reorders its children to accommodate the new layout.

© 2014–2019 Juan Linietsky, Ariel Manzur, Godot Engine contributors
Licensed under the MIT License.
http://docs.godotengine.org/en/3.1/classes/class_gridcontainer.html