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/Godot 3.1

InputEventScreenTouch

Inherits: InputEvent < Resource < Reference < Object

Category: Core

Brief Description

Input event type for screen touch events.

(only available on mobile devices)

Properties

int index
Vector2 position
bool pressed

Description

Stores multi-touch press/release information. Supports touch press, touch release and index for multi-touch count and order.

Tutorials

Property Descriptions

int index

Setter set_index(value)
Getter get_index()

Touch index in the case of a multi-touch event. One index = one finger.

Vector2 position

Setter set_position(value)
Getter get_position()

Touch position.

bool pressed

Setter set_pressed(value)
Getter is_pressed()

If true, the touch’s state is pressed. If false, the touch’s state is released.

© 2014–2019 Juan Linietsky, Ariel Manzur, Godot Engine contributors
Licensed under the MIT License.
http://docs.godotengine.org/en/3.1/classes/class_inputeventscreentouch.html