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PhysicsShapeQueryParameters

Inherits: Reference < Object

Category: Core

Brief Description

Properties

bool collide_with_areas
bool collide_with_bodies
int collision_mask
Array exclude
float margin
RID shape_rid
Transform transform

Methods

void set_shape ( Resource shape )

Property Descriptions

bool collide_with_areas

Setter set_collide_with_areas(value)
Getter is_collide_with_areas_enabled()

bool collide_with_bodies

Setter set_collide_with_bodies(value)
Getter is_collide_with_bodies_enabled()

int collision_mask

Setter set_collision_mask(value)
Getter get_collision_mask()

Array exclude

Setter set_exclude(value)
Getter get_exclude()

float margin

Setter set_margin(value)
Getter get_margin()

RID shape_rid

Setter set_shape_rid(value)
Getter get_shape_rid()

Transform transform

Setter set_transform(value)
Getter get_transform()

Method Descriptions

void set_shape ( Resource shape )

© 2014–2019 Juan Linietsky, Ariel Manzur, Godot Engine contributors
Licensed under the MIT License.
http://docs.godotengine.org/en/3.1/classes/class_physicsshapequeryparameters.html