Category: Built-In Types
2D Axis-aligned bounding box.
Vector2 | end |
Vector2 | position |
Vector2 | size |
Rect2 | Rect2 ( Vector2 position, Vector2 size ) |
Rect2 | Rect2 ( float x, float y, float width, float height ) |
Rect2 | abs ( ) |
Rect2 | clip ( Rect2 b ) |
bool | encloses ( Rect2 b ) |
Rect2 | expand ( Vector2 to ) |
float | get_area ( ) |
Rect2 | grow ( float by ) |
Rect2 | grow_individual ( float left, float top, float right, float bottom ) |
Rect2 | grow_margin ( int margin, float by ) |
bool | has_no_area ( ) |
bool | has_point ( Vector2 point ) |
bool | intersects ( Rect2 b ) |
Rect2 | merge ( Rect2 b ) |
Rect2 consists of a position, a size, and several utility functions. It is typically used for fast overlap tests.
Ending corner.
Position (starting corner).
Size from position to end.
Constructs a Rect2
by position and size.
Constructs a Rect2
by x, y, width, and height.
Returns a Rect2
with equivalent position and area, modified so that the top-left corner is the origin and width
and height
are positive.
Returns the intersection of this Rect2
and b.
Returns true
if this Rect2
completely encloses another one.
Returns this Rect2
expanded to include a given point.
Returns the area of the Rect2
.
Returns a copy of the Rect2
grown a given amount of units towards all the sides.
Returns a copy of the Rect2
grown a given amount of units towards each direction individually.
Returns a copy of the Rect2
grown a given amount of units towards the Margin direction.
Returns true
if the Rect2
is flat or empty.
Returns true
if the Rect2
contains a point.
Returns true
if the Rect2
overlaps with another.
Returns a larger Rect2 that contains this Rect2 and b
.
© 2014–2019 Juan Linietsky, Ariel Manzur, Godot Engine contributors
Licensed under the MIT License.
http://docs.godotengine.org/en/3.1/classes/class_rect2.html