/Godot 3.1


Inherits: Container < Control < CanvasItem < Node < Object

Inherited By: EditorInspector

Category: Core

Brief Description

A helper node for displaying scrollable elements (e.g. lists).


int scroll_deadzone
int scroll_horizontal
bool scroll_horizontal_enabled
int scroll_vertical
bool scroll_vertical_enabled


HScrollBar get_h_scrollbar ( )
VScrollBar get_v_scrollbar ( )

Theme Properties

StyleBox bg


scroll_ended ( )

Emitted whenever scrolling stops.

scroll_started ( )

Emitted whenever scrolling is started.


A ScrollContainer node meant to contain a Control child. ScrollContainers will automatically create a scrollbar child (HScrollBar, VScrollBar, or both) when needed and will only draw the Control within the ScrollContainer area. Scrollbars will automatically be drawn at the right (for vertical) or bottom (for horizontal) and will enable dragging to move the viewable Control (and its children) within the ScrollContainer. Scrollbars will also automatically resize the grabber based on the minimum_size of the Control relative to the ScrollContainer. Works great with a Panel control. You can set EXPAND on children size flags, so they will upscale to ScrollContainer size if ScrollContainer size is bigger (scroll is invisible for chosen dimension).

Property Descriptions

int scroll_deadzone

Setter set_deadzone(value)
Getter get_deadzone()

int scroll_horizontal

Setter set_h_scroll(value)
Getter get_h_scroll()

The current horizontal scroll value.

bool scroll_horizontal_enabled

Setter set_enable_h_scroll(value)
Getter is_h_scroll_enabled()

If true, enables horizontal scrolling.

int scroll_vertical

Setter set_v_scroll(value)
Getter get_v_scroll()

The current vertical scroll value.

bool scroll_vertical_enabled

Setter set_enable_v_scroll(value)
Getter is_v_scroll_enabled()

If true, enables vertical scrolling.

Method Descriptions

HScrollBar get_h_scrollbar ( )

VScrollBar get_v_scrollbar ( )

© 2014–2019 Juan Linietsky, Ariel Manzur, Godot Engine contributors
Licensed under the MIT License.