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/Godot 3.1

Skeleton2D

Inherits: Node2D < CanvasItem < Node < Object

Category: Core

Brief Description

Methods

Bone2D get_bone ( int idx )
int get_bone_count ( ) const
RID get_skeleton ( ) const

Signals

bone_setup_changed ( )

Tutorials

Method Descriptions

Bone2D get_bone ( int idx )

int get_bone_count ( ) const

RID get_skeleton ( ) const

© 2014–2019 Juan Linietsky, Ariel Manzur, Godot Engine contributors
Licensed under the MIT License.
http://docs.godotengine.org/en/3.1/classes/class_skeleton2d.html