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/Godot 3.1

TriangleMesh

Inherits: Reference < Object

Category: Core

Brief Description

Internal mesh type.

Description

Mesh type used internally for collision calculations.

© 2014–2019 Juan Linietsky, Ariel Manzur, Godot Engine contributors
Licensed under the MIT License.
http://docs.godotengine.org/en/3.1/classes/class_trianglemesh.html