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AnimationNodeTimeScale

Inherits: AnimationNode < Resource < Reference < Object

A time-scaling animation node to be used with AnimationTree.

Description

Allows scaling the speed of the animation (or reversing it) in any children nodes. Setting it to 0 will pause the animation.

Tutorials

© 2014–2020 Juan Linietsky, Ariel Manzur, Godot Engine contributors
Licensed under the MIT License.
https://docs.godotengine.org/en/3.2/classes/class_animationnodetimescale.html