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/Godot 3.2

AudioBusLayout

Inherits: Resource < Reference < Object

Stores information about the audio buses.

Description

Stores position, muting, solo, bypass, effects, effect position, volume, and the connections between buses. See AudioServer for usage.

© 2014–2020 Juan Linietsky, Ariel Manzur, Godot Engine contributors
Licensed under the MIT License.
https://docs.godotengine.org/en/3.2/classes/class_audiobuslayout.html