Inherits: AudioEffect < Resource < Reference < Object
Adds a pitch-shifting audio effect to an Audio bus.
Raises or lowers the pitch of original sound.
Allows modulation of pitch independently of tempo. All frequencies can be increased/decreased with minimal effect on transients.
FFT_Size | fft_size | 3 |
int | oversampling | 4 |
float | pitch_scale | 1.0 |
enum FFT_Size:
Default | 3 |
Setter | set_fft_size(value) |
Getter | get_fft_size() |
Default | 4 |
Setter | set_oversampling(value) |
Getter | get_oversampling() |
Default | 1.0 |
Setter | set_pitch_scale(value) |
Getter | get_pitch_scale() |
Pitch value. Can range from 0 (-1 octave) to 16 (+16 octaves).
© 2014–2020 Juan Linietsky, Ariel Manzur, Godot Engine contributors
Licensed under the MIT License.
https://docs.godotengine.org/en/3.2/classes/class_audioeffectpitchshift.html