A script implemented in the C# programming language (Mono-enabled builds only).
This class represents a C# script. It is the C# equivalent of the GDScript class and is only available in Mono-enabled Godot builds.
See also GodotSharp.
|Object||new ( ... ) vararg|
Returns a new instance of the script.
© 2014–2020 Juan Linietsky, Ariel Manzur, Godot Engine contributors
Licensed under the MIT License.