Inherits: Object
A directory for the resource filesystem.
A more generalized, low-level variation of the directory concept.
| int | find_dir_index ( String name ) const |
| int | find_file_index ( String name ) const |
| String | get_file ( int idx ) const |
| int | get_file_count ( ) const |
| bool | get_file_import_is_valid ( int idx ) const |
| String | get_file_path ( int idx ) const |
| String | get_file_script_class_extends ( int idx ) const |
| String | get_file_script_class_name ( int idx ) const |
| String | get_file_type ( int idx ) const |
| String | get_name ( ) |
| EditorFileSystemDirectory | get_parent ( ) |
| String | get_path ( ) const |
| EditorFileSystemDirectory | get_subdir ( int idx ) |
| int | get_subdir_count ( ) const |
Returns the index of the directory with name name or -1 if not found.
Returns the index of the file with name name or -1 if not found.
Returns the name of the file at index idx.
Returns the number of files in this directory.
Returns true if the file at index idx imported properly.
Returns the path to the file at index idx.
Returns the base class of the script class defined in the file at index idx. If the file doesn't define a script class using the class_name syntax, this will return an empty string.
Returns the name of the script class defined in the file at index idx. If the file doesn't define a script class using the class_name syntax, this will return an empty string.
Returns the file extension of the file at index idx.
Returns the name of this directory.
Returns the parent directory for this directory or null if called on a directory at res:// or user://.
Returns the path to this directory.
Returns the subdirectory at index idx.
Returns the number of subdirectories in this directory.
© 2014–2020 Juan Linietsky, Ariel Manzur, Godot Engine contributors
Licensed under the MIT License.
https://docs.godotengine.org/en/3.2/classes/class_editorfilesystemdirectory.html