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InputEventJoypadMotion

Inherits: InputEvent < Resource < Reference < Object

Input event type for gamepad joysticks and other motions. For buttons, see InputEventJoypadButton.

Description

Stores information about joystick motions. One InputEventJoypadMotion represents one axis at a time.

Tutorials

Properties

int axis 0
float axis_value 0.0

Property Descriptions

int axis

Default 0
Setter set_axis(value)
Getter get_axis()

Axis identifier. Use one of the JoystickList axis constants.

float axis_value

Default 0.0
Setter set_axis_value(value)
Getter get_axis_value()

Current position of the joystick on the given axis. The value ranges from -1.0 to 1.0. A value of 0 means the axis is in its resting position.

© 2014–2020 Juan Linietsky, Ariel Manzur, Godot Engine contributors
Licensed under the MIT License.
https://docs.godotengine.org/en/3.2/classes/class_inputeventjoypadmotion.html