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/Godot 3.2

JSON

Inherits: Object

Helper class for parsing JSON data.

Description

Helper class for parsing JSON data. For usage example and other important hints, see JSONParseResult.

Methods

JSONParseResult parse ( String json )
String print ( Variant value, String indent="", bool sort_keys=false )

Method Descriptions

JSONParseResult parse ( String json )

Parses a JSON-encoded string and returns a JSONParseResult containing the result.

String print ( Variant value, String indent="", bool sort_keys=false )

Converts a Variant var to JSON text and returns the result. Useful for serializing data to store or send over the network.

Note: The JSON specification does not define integer or float types, but only a number type. Therefore, converting a Variant to JSON text will convert all numerical values to float types.

Use indent parameter to pretty print the output.

Example output:

## JSON.print(my_dictionary)
{"name":"my_dictionary","version":"1.0.0","entities":[{"name":"entity_0","value":"value_0"},{"name":"entity_1","value":"value_1"}]}

## JSON.print(my_dictionary, "\t")
{
        "name": "my_dictionary",
        "version": "1.0.0",
        "entities": [
                {
                        "name": "entity_0",
                        "value": "value_0"
                },
                {
                        "name": "entity_1",
                        "value": "value_1"
                }
        ]
}

© 2014–2020 Juan Linietsky, Ariel Manzur, Godot Engine contributors
Licensed under the MIT License.
https://docs.godotengine.org/en/3.2/classes/class_json.html