/Godot 3.2


Inherits: PacketPeer < Reference < Object

Wrapper to use a PacketPeer over a StreamPeer.


PacketStreamPeer provides a wrapper for working using packets over a stream. This allows for using packet based code with StreamPeers. PacketPeerStream implements a custom protocol over the StreamPeer, so the user should not read or write to the wrapped StreamPeer directly.


int input_buffer_max_size 65532
int output_buffer_max_size 65532
StreamPeer stream_peer

Property Descriptions

int input_buffer_max_size

Default 65532
Setter set_input_buffer_max_size(value)
Getter get_input_buffer_max_size()

int output_buffer_max_size

Default 65532
Setter set_output_buffer_max_size(value)
Getter get_output_buffer_max_size()

StreamPeer stream_peer

Setter set_stream_peer(value)
Getter get_stream_peer()

The wrapped StreamPeer object.

© 2014–2020 Juan Linietsky, Ariel Manzur, Godot Engine contributors
Licensed under the MIT License.