W3cubDocs

/Godot 3.2

RegExMatch

Inherits: Reference < Object

Contains the results of a RegEx search.

Description

Contains the results of a single RegEx match returned by RegEx.search and RegEx.search_all. It can be used to find the position and range of the match and its capturing groups, and it can extract its substring for you.

Properties

Dictionary names {}
Array strings [  ]
String subject ""

Methods

int get_end ( Variant name=0 ) const
int get_group_count ( ) const
int get_start ( Variant name=0 ) const
String get_string ( Variant name=0 ) const

Property Descriptions

Dictionary names

Default {}
Getter get_names()

A dictionary of named groups and its corresponding group number. Only groups that were matched are included. If multiple groups have the same name, that name would refer to the first matching one.

Array strings

Default [  ]
Getter get_strings()

An Array of the match and its capturing groups.

String subject

Default ""
Getter get_subject()

The source string used with the search pattern to find this matching result.

Method Descriptions

int get_end ( Variant name=0 ) const

Returns the end position of the match within the source string. The end position of capturing groups can be retrieved by providing its group number as an integer or its string name (if it's a named group). The default value of 0 refers to the whole pattern.

Returns -1 if the group did not match or doesn't exist.

int get_group_count ( ) const

Returns the number of capturing groups.

int get_start ( Variant name=0 ) const

Returns the starting position of the match within the source string. The starting position of capturing groups can be retrieved by providing its group number as an integer or its string name (if it's a named group). The default value of 0 refers to the whole pattern.

Returns -1 if the group did not match or doesn't exist.

String get_string ( Variant name=0 ) const

Returns the substring of the match from the source string. Capturing groups can be retrieved by providing its group number as an integer or its string name (if it's a named group). The default value of 0 refers to the whole pattern.

Returns an empty string if the group did not match or doesn't exist.

© 2014–2020 Juan Linietsky, Ariel Manzur, Godot Engine contributors
Licensed under the MIT License.
https://docs.godotengine.org/en/3.2/classes/class_regexmatch.html