Interactive Resource loader.
Interactive Resource loader. This object is returned by ResourceLoader when performing an interactive load. It allows loading resources with high granularity, which makes it mainly useful for displaying loading bars or percentages.
|Resource||get_resource ( )|
|int||get_stage ( ) const|
|int||get_stage_count ( ) const|
|Error||poll ( )|
|Error||wait ( )|
Returns the loaded resource if the load operation completed successfully,
Returns the load stage. The total amount of stages can be queried with get_stage_count.
Returns the total amount of stages (calls to poll) needed to completely load this resource.
Polls the loading operation, i.e. loads a data chunk up to the next stage.
Returns another Error code if the poll has failed.
Polls the loading operation successively until the resource is completely loaded or a poll fails.
Returns another Error code if a poll has failed, aborting the operation.
© 2014–2020 Juan Linietsky, Ariel Manzur, Godot Engine contributors
Licensed under the MIT License.