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/Godot 3.2

ScrollBar

Inherits: Range < Control < CanvasItem < Node < Object

Inherited By: HScrollBar, VScrollBar

Base class for scroll bars.

Description

Scrollbars are a Range-based Control, that display a draggable area (the size of the page). Horizontal (HScrollBar) and Vertical (VScrollBar) versions are available.

Properties

float custom_step -1.0
int size_flags_vertical 0 (parent override)
float step 0.0 (parent override)

Signals

scrolling ( )

Emitted when the scrollbar is being scrolled.

Property Descriptions

float custom_step

Default -1.0
Setter set_custom_step(value)
Getter get_custom_step()

Overrides the step used when clicking increment and decrement buttons or when using arrow keys when the ScrollBar is focused.

© 2014–2020 Juan Linietsky, Ariel Manzur, Godot Engine contributors
Licensed under the MIT License.
https://docs.godotengine.org/en/3.2/classes/class_scrollbar.html