Inherits: Shape2D < Resource < Reference < Object
Segment shape for 2D collisions.
Segment shape for 2D collisions. Consists of two points, a and b.
| Vector2 | a | Vector2( 0, 0 ) |
| Vector2 | b | Vector2( 0, 10 ) |
| Default | Vector2( 0, 0 ) |
| Setter | set_a(value) |
| Getter | get_a() |
The segment's first point position.
| Default | Vector2( 0, 10 ) |
| Setter | set_b(value) |
| Getter | get_b() |
The segment's second point position.
© 2014–2020 Juan Linietsky, Ariel Manzur, Godot Engine contributors
Licensed under the MIT License.
https://docs.godotengine.org/en/3.2/classes/class_segmentshape2d.html