TCP stream peer.
TCP stream peer. This object can be used to connect to TCP servers, or also is returned by a TCP server.
|Error||connect_to_host ( String host, int port )|
|void||disconnect_from_host ( )|
|String||get_connected_host ( ) const|
|int||get_connected_port ( ) const|
|Status||get_status ( )|
|bool||is_connected_to_host ( ) const|
|void||set_no_delay ( bool enabled )|
StreamPeerTCP. This is also the status after disconnecting.
StreamPeerTCPthat is connecting to a host.
StreamPeerTCPthat is connected to a host.
StreamPeerTCPin error state.
Disconnects from host.
Returns the IP of this peer.
Returns the port of this peer.
Returns the status of the connection, see Status.
true if this peer is currently connected to a host,
Disables Nagle's algorithm to improve latency for small packets.
Note: For applications that send large packets or need to transfer a lot of data, this can decrease the total available bandwidth.
© 2014–2020 Juan Linietsky, Ariel Manzur, Godot Engine contributors
Licensed under the MIT License.