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/Godot 3.2

TriangleMesh

Inherits: Reference < Object

Internal mesh type.

Description

Mesh type used internally for collision calculations.

© 2014–2020 Juan Linietsky, Ariel Manzur, Godot Engine contributors
Licensed under the MIT License.
https://docs.godotengine.org/en/3.2/classes/class_trianglemesh.html