Inherits: Object
void | add_custom_node ( String name, String category, Script script ) |
void | remove_custom_node ( String name, String category ) |
Emitted when a custom Visual Script node is added or removed.
Add a custom Visual Script node to the editor. It'll be placed under "Custom Nodes" with the category
as the parameter.
Remove a custom Visual Script node from the editor. Custom nodes already placed on scripts won't be removed.
© 2014–2020 Juan Linietsky, Ariel Manzur, Godot Engine contributors
Licensed under the MIT License.
https://docs.godotengine.org/en/3.2/classes/class_visualscripteditor.html