/Godot 3.2


Inherits: Node2D < CanvasItem < Node < Object

Sort all child nodes based on their Y positions.


Sort all child nodes based on their Y positions. The child node must inherit from CanvasItem for it to be sorted. Nodes that have a higher Y position will be drawn later, so they will appear on top of nodes that have a lower Y position.

Nesting of YSort nodes is possible. Children YSort nodes will be sorted in the same space as the parent YSort, allowing to better organize a scene or divide it in multiple ones, yet keep the unique sorting.


bool sort_enabled true

Property Descriptions

bool sort_enabled

Default true
Setter set_sort_enabled(value)
Getter is_sort_enabled()

If true, child nodes are sorted, otherwise sorting is disabled.

© 2014–2020 Juan Linietsky, Ariel Manzur, Godot Engine contributors
Licensed under the MIT License.