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AudioEffectAmplify

Inherits: AudioEffect < Resource < RefCounted < Object

Adds an amplifying audio effect to an audio bus.

Description

Increases or decreases the volume being routed through the audio bus.

Tutorials

Properties

float

volume_db

0.0

Property Descriptions

float volume_db = 0.0

  • void set_volume_db ( float value )
  • float get_volume_db ( )

Amount of amplification in decibels. Positive values make the sound louder, negative values make it quieter. Value can range from -80 to 24.

© 2014–present Juan Linietsky, Ariel Manzur and the Godot community
Licensed under the Creative Commons Attribution Unported License v3.0.
https://docs.godotengine.org/en/4.2/classes/class_audioeffectamplify.html