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GDScript

Inherits: Script < Resource < RefCounted < Object

A script implemented in the GDScript programming language.

Description

A script implemented in the GDScript programming language, saved with the .gd extension. The script extends the functionality of all objects that instantiate it.

Calling new creates a new instance of the script. Object.set_script extends an existing object, if that object's class matches one of the script's base classes.

If you are looking for GDScript's built-in functions, see @GDScript instead.

Tutorials

Methods

Variant

new ( ... ) vararg

Method Descriptions

Variant new ( ... ) vararg

Returns a new instance of the script.

For example:

var MyClass = load("myclass.gd")
var instance = MyClass.new()
assert(instance.get_script() == MyClass)

© 2014–present Juan Linietsky, Ariel Manzur and the Godot community
Licensed under the Creative Commons Attribution Unported License v3.0.
https://docs.godotengine.org/en/4.2/classes/class_gdscript.html