Inherits: Resource < RefCounted < Object
Represents a GLTF texture sampler
Represents a texture sampler as defined by the base GLTF spec. Texture samplers in GLTF specify how to sample data from the texture's base image, when rendering the texture on an object.
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9729
Texture's magnification filter, used when texture appears larger on screen than the source image.
9987
Texture's minification filter, used when the texture appears smaller on screen than the source image.
10497
Wrapping mode to use for S-axis (horizontal) texture coordinates.
10497
Wrapping mode to use for T-axis (vertical) texture coordinates.
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Licensed under the Creative Commons Attribution Unported License v3.0.
https://docs.godotengine.org/en/4.2/classes/class_gltftexturesampler.html