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/Godot 4.2

InputEventMagnifyGesture

Inherits: InputEventGesture < InputEventWithModifiers < InputEventFromWindow < InputEvent < Resource < RefCounted < Object

Represents a magnifying touch gesture.

Description

Stores the factor of a magnifying touch gesture. This is usually performed when the user pinches the touch screen and used for zooming in/out.

Note: On Android, this requires the ProjectSettings.input_devices/pointing/android/enable_pan_and_scale_gestures project setting to be enabled.

Tutorials

Properties

float

factor

1.0

Property Descriptions

float factor = 1.0

  • void set_factor ( float value )
  • float get_factor ( )

The amount (or delta) of the event. This value is closer to 1.0 the slower the gesture is performed.

© 2014–present Juan Linietsky, Ariel Manzur and the Godot community
Licensed under the Creative Commons Attribution Unported License v3.0.
https://docs.godotengine.org/en/4.2/classes/class_inputeventmagnifygesture.html