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/Godot 4.2

MultiMeshInstance3D

Inherits: GeometryInstance3D < VisualInstance3D < Node3D < Node < Object

Node that instances a MultiMesh.

Description

MultiMeshInstance3D is a specialized node to instance GeometryInstance3Ds based on a MultiMesh resource.

This is useful to optimize the rendering of a high number of instances of a given mesh (for example trees in a forest or grass strands).

Tutorials

Properties

MultiMesh

multimesh

Property Descriptions

MultiMesh multimesh

The MultiMesh resource that will be used and shared among all instances of the MultiMeshInstance3D.

© 2014–present Juan Linietsky, Ariel Manzur and the Godot community
Licensed under the Creative Commons Attribution Unported License v3.0.
https://docs.godotengine.org/en/4.2/classes/class_multimeshinstance3d.html