Inherits: Node3D < Node < Object
Contains a Curve3D path for PathFollow3D nodes to follow.
Can have PathFollow3D child nodes moving along the Curve3D. See PathFollow3D for more information on the usage.
Note that the path is considered as relative to the moved nodes (children of PathFollow3D). As such, the curve should usually start with a zero vector (0, 0, 0).
Emitted when the curve changes.
A Curve3D describing the path.
© 2014–present Juan Linietsky, Ariel Manzur and the Godot community
Licensed under the Creative Commons Attribution Unported License v3.0.
https://docs.godotengine.org/en/4.2/classes/class_path3d.html